This site is in archival mode. A replacement is being developed. In the meantime, please use the PBW2 Forums for community discussions. The replacement software for this site will use a unified account system with PBW2, and any newly created threads will carry over.
Welcome to Spaceempires.net
Login or Register

Search
Modules
· Content
· Downloads
· Forums
· Game Info
· Image Gallery
· Links
· Shipyards
· Topics
· Staff

User Info
· Welcome, Anonymous
Membership:
· New: Astorre
· New Today: 0
· New Yesterday: 0
· Overall: 3155

People Online:
· Visitors: 131
· Members: 0
· Total: 131

  

Spaceempires.net :: Search
Forum FAQ :: Search :: Memberlist :: Usergroups :: Profile :: Log in to check your private messages :: Log in


Search found 558 matches
Spaceempires.net Forum Index
Author Message
  Topic: Alpha6 Bug Thread
Astorax

Replies: 13
Views: 17723

PostForum: FrEee   Posted: Sun Jan 26, 2014 1:16 pm   Subject: Alpha6 Bug Thread
Would that have made all techs unresearchable then?
  Topic: Alpha6 Bug Thread
Astorax

Replies: 13
Views: 17723

PostForum: FrEee   Posted: Sun Jan 26, 2014 3:11 am   Subject: Alpha6 Bug Thread
Well, I re-setup the galaxy and my race and made all the same options as before except for the Allowed Trades which was left at default (All). Hit start and got this message:

Sequence contains no m ...
  Topic: Alpha6 Bug Thread
Astorax

Replies: 13
Views: 17723

PostForum: FrEee   Posted: Sun Jan 26, 2014 12:18 am   Subject: Alpha6 Bug Thread
Ok, I have a w7 ultimate 64bit pc, standard 1080p res

Game Settings

Galaxy Tab: changed Star Systems to 50

Resource Tab: used Preset "Standard, Remote Mining doesn't Deplete"

Technology Ta ...
  Topic: Alpha6 Bug Thread
Astorax

Replies: 13
Views: 17723

PostForum: FrEee   Posted: Sat Jan 25, 2014 8:55 am   Subject: Alpha6 Bug Thread
-I'm not sure if this is a bug or just an unimplemented feature but, while setting up a new game, the 2 Event drop down dialogs are not interactable under the Galaxy tab.

-After finally setting up ...
  Topic: State of Space Empires 1, 2, and 3
Astorax

Replies: 7
Views: 39364

PostForum: Spaceport   Posted: Thu Jan 27, 2011 12:04 am   Subject: State of Space Empires 1, 2, and 3
Ah, I see. I started out in an npc corp till I was doing level 4's then got bored and went full 0.0. Floated around until my corp joined Roadkill Alliance (that was an epic time because we withstood ...
  Topic: State of Space Empires 1, 2, and 3
Astorax

Replies: 7
Views: 39364

PostForum: Spaceport   Posted: Tue Jan 25, 2011 12:04 pm   Subject: State of Space Empires 1, 2, and 3
Hey Erun! Former Eve player myself (from awhile back heh).

Thats weird that you say it leads nowhere because when I click on the compilation cd order link on the se3 page it takes me directly to a ...
  Topic: Immediate Emergency Action Required!
Astorax

Replies: 34
Views: 96621

PostForum: The Senate   Posted: Mon May 10, 2010 11:26 pm   Subject: Immediate Emergency Action Required!
Shocked

I demand an immediate vote! Theres no time, we're all gonna die!

Razz

-You guys should see what Xintis says about me.
  Topic: Immediate Emergency Action Required!
Astorax

Replies: 34
Views: 96621

PostForum: The Senate   Posted: Thu Apr 29, 2010 1:51 am   Subject: Immediate Emergency Action Required!
OOC: Just as an FYI and SJ please tell me I'm wrong but ...If you lose all people on a planet due to a natural disaster then you've lost the planet. Which means you've lost all cargo ...and facilities ...
  Topic: Distant Worlds; 4Ex Space Strategy; What do you think?
Astorax

Replies: 25
Views: 49945

PostForum: Spaceport   Posted: Tue Apr 27, 2010 11:21 pm   Subject: Distant Worlds; 4Ex Space Strategy; What do you think?
I really like Distant Worlds. Its true its an RTS but its pauseable and, if you let the AI handle some things later in game, not that overwhelming. I don't particularly like rts's either but this game ...
  Topic: Replaying from ages ago
Astorax

Replies: 4
Views: 2134

PostForum: SEIV Modding Discussion   Posted: Sat Apr 24, 2010 3:49 am   Subject: Replaying from ages ago
What about ..Unknown's AI? No, Unnamed AI. Is that compatible with the latest patch because I seem to recall it made it pretty tough with no tech tweaks at all.

I personally played STM(Star Trek Mo ...
  Topic: Disposition of SL & IMO assets (Bill 2417.2.3)
Astorax

Replies: 27
Views: 85973

PostForum: The Senate   Posted: Sat Mar 27, 2010 10:30 pm   Subject: Disposition of SL & IMO assets (Bill 2417.2.3)
Senators, I think that the suggestion from Senator Ishii-kun is a good one and I will support it. He has shown great dedication to this Federation and this Senate, I think he can be trusted with this ...
  Topic: Drones and Minesweepers
Astorax

Replies: 6
Views: 3642

PostForum: SEV Spaceport   Posted: Fri Mar 19, 2010 6:05 am   Subject: Drones and Minesweepers
No, you can just download and install the latest patch as its all inclusive. I too would point you towards CaptainKwok's excellent mod, Balance Mod. The stock game, even with the latest patch, is way ...
  Topic: emergency replacment of the FSL
Astorax

Replies: 13
Views: 43621

PostForum: The Senate   Posted: Wed Mar 10, 2010 11:14 pm   Subject: emergency replacment of the FSL
The Bill has been moved to vote and seconded. As Senator Skyburn mentioned there is no debate possible, only "Should I vote for Senator Zastaver as First Space Lord?" or not.
  Topic: emergency replacment of the FSL
Astorax

Replies: 13
Views: 43621

PostForum: The Senate   Posted: Sun Mar 07, 2010 10:31 pm   Subject: emergency replacment of the FSL
I can accept that, Senator Zastaver. Let us appoint the new FSL and then worry about policy changes, eh?

Senators, with this simplified Bill I think we can all agree and do the right thing here. We ...
  Topic: Naval Chain of Command {SR 2417.2.1}
Astorax

Replies: 27
Views: 88853

PostForum: The Senate   Posted: Sun Mar 07, 2010 9:50 pm   Subject: Naval Chain of Command {SR 2417.2.1}
Senator Skyburn,

The FSL position is indeed a lifelong post. The problem is that the time period of "lifetime" is erratic and, invariably, our FSL's end up AWOL or otherwise incommunicado without n ...
  Topic: Naval Chain of Command {SR 2417.2.1}
Astorax

Replies: 27
Views: 88853

PostForum: The Senate   Posted: Sun Mar 07, 2010 3:40 am   Subject: Naval Chain of Command {SR 2417.2.1}
I cannot but agree with my esteemed colleague. The higher command structure must have some redundancy built in or otherwise we will continue to suffer for it. My only concern about it really is that o ...
  Topic: Disposition of SL & IMO assets (Bill 2417.2.3)
Astorax

Replies: 27
Views: 85973

PostForum: The Senate   Posted: Sat Mar 06, 2010 11:00 pm   Subject: Disposition of SL & IMO assets (Bill 2417.2.3)
Greetings, Senators.

For some time now we have been aware that men and women all over our Federation have come up missing. Now, usually this is a simple matter of letting the local police force kno ...
  Topic: Loquacious Lirkethian 2417
Astorax

Replies: 1
Views: 15003

PostForum: Rich End of Town   Posted: Sat Mar 06, 2010 9:09 pm   Subject: Loquacious Lirkethian 2417
I, for one, would like to welcome back the hard working journalists of the Loquacious Lirkethian! Bravo, good sirs, bravo indeed! Concise yet stabbing to the heart of the matter as always.

Keep up ...
  Topic: emergency replacment of the FSL
Astorax

Replies: 13
Views: 43621

PostForum: The Senate   Posted: Sat Mar 06, 2010 8:44 pm   Subject: emergency replacment of the FSL
My fellow Senators, while I can't but agree that the all-important post of FSL must be filled soon, I do have some reservations about certain statements in this Bill. I ask your indulgence in my enume ...
  Topic: The Phong Files Gazette - 2417.2 Edition
Astorax

Replies: 3
Views: 18793

PostForum: Rich End of Town   Posted: Fri Mar 05, 2010 4:58 am   Subject: The Phong Files Gazette - 2417.2 Edition
Greetings, sports fans! I am back and I am appalled, friends and neighbors, deeply concerned way down deep where I'm soft, like a woman. I leave for a few measly months and the Federation has gone t ...
  Topic: Naval Chain of Command {SR 2417.2.1}
Astorax

Replies: 27
Views: 88853

PostForum: The Senate   Posted: Fri Mar 05, 2010 1:27 am   Subject: Naval Chain of Command {SR 2417.2.1}
Senators, while I applaud our young Senator's idea in general, I do have a couple of caveats that I would like to interject into this discussion. To wit:

1) The Second Space Lord shall set and prio ...
  Topic: PBC4 Political Reorg
Astorax

Replies: 75
Views: 64047

PostForum: Technical Matters   Posted: Fri Sep 25, 2009 8:58 pm   Subject: PBC4 Political Reorg
I, too, would not be resistant to Kotau getting promoted. If he is willing, he *is* the most senior Naval Commander we have.

I realize I'm no longer playing at the moment but figured I would thr ...
  Topic: Next Time, On Play-By-Committee...
Astorax

Replies: 41
Views: 22945

PostForum: Technical Matters   Posted: Fri Sep 04, 2009 5:45 pm   Subject: Next Time, On Play-By-Committee...
I like that idea, SJ. If you could finangle two or more blocks you could get something passed without having to worry about individual Senators per se. Alot more political intrigue as ppl would try ...
  Topic: 5th Fleet Logistics sent to brutal pointless death
Astorax

Replies: 12
Views: 64080

PostForum: The Senate   Posted: Wed Jul 22, 2009 7:17 pm   Subject: 5th Fleet Logistics sent to brutal pointless death
Shocked Confused Mad
  Topic: Captian Kotau lost!
Astorax

Replies: 10
Views: 78525

PostForum: The Senate   Posted: Thu Jul 09, 2009 6:24 pm   Subject: Captian Kotau lost!
I am well and still kicking, Kotau. It may still be a bit before I'm back in the game however. I have been looking forward to writing another PFG, heh.
 
Page 1 of 23 Goto page 1, 2, 3 ... 21, 22, 23  Next
All times are GMT
Jump to:  


Powered by phpBB
All logos and trademarks used on this site, all comments and stories posted for reading, all files hosted for download,
and all art work hosted for viewing are property of their respective owners; all the rest copyright 2003-2010 Nolan Kelly.
Syndicate news: SpaceEmpires.net News RSS Feed - Syndicate forums: SpaceEmpires.net Forums RSS Feed
Page Generation: 0.51 Seconds