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Author Message
  Topic: Proportional Response Pack
azacool89

Replies: 2
Views: 13141

PostForum: SEIV Spaceport   Posted: Sun Aug 04, 2013 8:44 pm   Subject: Proportional Response Pack
both adamant and proportions mods are missing a few starliner files. If they ever existed, they are listed on the wiki.

Norak Starliner
Terran starliner
Terran large starliner
UkraTal Starliner ...
  Topic: Proportional Response Pack
azacool89

Replies: 2
Views: 13141

PostForum: SEIV Spaceport   Posted: Sun Aug 04, 2013 5:27 pm   Subject: Proportional Response Pack
Does anyone have a working link to this file, or can someone upload it? its not much but ill like to use the files never the less
  Topic: Babylon 5 game
azacool89

Replies: 8
Views: 19262

PostForum: SEV Play By Web   Posted: Sun Mar 25, 2012 8:59 pm   Subject: Babylon 5 game
Hopefully we can get 2 more players. Id like to start this on the 31st.
  Topic: Honor Harrington Mod for SEV...
azacool89

Replies: 28
Views: 95929

PostForum: SEV Modding Discussion   Posted: Sun Mar 25, 2012 8:53 pm   Subject: Honor Harrington Mod for SEV...
Use a script to auto "breakthrough" any techs you need someone to start with.

For a larger empire start, they would not start larger. Rather they have ramp speed until they hit the desired size. S ...
  Topic: mod default settings possible?
azacool89

Replies: 4
Views: 11739

PostForum: SEIV Modding Discussion   Posted: Sun Mar 18, 2012 1:32 am   Subject: mod default settings possible?
As far as i know you can only change the limits on ships and units in space.
  Topic: Why isn't my population growing?
azacool89

Replies: 3
Views: 11763

PostForum: SEIV Spaceport   Posted: Tue Mar 13, 2012 8:23 pm   Subject: Why isn't my population growing?
yes carrier battles turns your 20%/year into pear year. The monthly growth always got be in stock, didn't like it.
  Topic: New Scenario Started
azacool89

Replies: 3
Views: 12411

PostForum: SEIV Modding Discussion   Posted: Tue Mar 06, 2012 10:03 am   Subject: New Scenario Started
Effective mount system:

Ships in this scenario will not "need" a set component to be build. this excludes the bridge and crew quarters (they can stick there heads out the window and breath just fin ...
  Topic: New Scenario Started
azacool89

Replies: 3
Views: 12411

PostForum: SEIV Modding Discussion   Posted: Mon Mar 05, 2012 10:30 am   Subject: New Scenario Started
Damage System:

The damage system i have decided to go with is some thing iv been calling a 3 layers system. The ideas simple but needs the environment to be tailored to it. Due to the scenario's la ...
  Topic: New Scenario Started
azacool89

Replies: 3
Views: 12411

PostForum: SEIV Modding Discussion   Posted: Wed Feb 29, 2012 12:24 am   Subject: New Scenario Started
ops, drone style missiles.
storm style mines.

It makes mine fields leaky. 66% chance to hit the mines. The missiles however will need to be build to resuply missile ships. You start the game with ...
  Topic: Population Rioting
azacool89

Replies: 9
Views: 15382

PostForum: SEIV Spaceport   Posted: Tue Feb 28, 2012 8:59 pm   Subject: Population Rioting
The homeworld can not riot. you only loss about 20% production and construction power. The number of factories you need to scrap and replace is not worth the loss in raw power.
  Topic: New Scenario Started
azacool89

Replies: 3
Views: 12411

PostForum: SEIV Modding Discussion   Posted: Tue Feb 28, 2012 11:32 am   Subject: New Scenario Started
Im starting a new scenario to go with my race in starscape 8. basically its the story about the world war that happened before the start of Starscape 8.

The key parts im doing include:
No research ...
  Topic: Resource question
azacool89

Replies: 7
Views: 8511

PostForum: SEIV Spaceport   Posted: Tue Feb 28, 2012 8:11 am   Subject: Resource question
Repeat orders can do some funny things in sim games... I found out that the limit to creating storms on repeat orders is based on the movement speed of ships for example. That is if the component does ...
  Topic: Boarding explain me everything
azacool89

Replies: 10
Views: 20386

PostForum: SEIV Modding Discussion   Posted: Wed Feb 22, 2012 8:43 pm   Subject: Boarding explain me everything
And then we just have another type of ramming. Yes that is useful but then its also a broken system. I have used it before, didn't like it.
  Topic: Boarding explain me everything
azacool89

Replies: 10
Views: 20386

PostForum: SEIV Modding Discussion   Posted: Tue Feb 21, 2012 8:27 pm   Subject: Boarding explain me everything
You can just remove the self destruct component from the game if you wish.
What we need is a better system... im working on one were you must use crew conversion weapons were all other weapons auto ...
  Topic: 3rd Type of shields!!
azacool89

Replies: 3
Views: 14054

PostForum: SEIV Modding Discussion   Posted: Tue Feb 21, 2012 1:11 pm   Subject: 3rd Type of shields!!
After some testing on how and why the ability "Planet - Shield Generation" exists when the ability "Shield Generation" does the same thing i found something. Yes i know they can both be placed on comp ...
  Topic: How many people still here?
azacool89

Replies: 35
Views: 94731

PostForum: SEIV Spaceport   Posted: Thu Sep 29, 2011 4:33 am   Subject: How many people still here?
*looks at view*

3000+ Shocked
  Topic: "Realistic" Mod Ideas?
azacool89

Replies: 21
Views: 57580

PostForum: SEIV Modding Discussion   Posted: Thu Sep 01, 2011 12:22 pm   Subject: "Realistic" Mod Ideas?
There is another way for producing resources. Make the radioactives producer into a storage factory instead. Then make a Event or 50 that uses the "Points - Change" tag. Have it as a positive number a ...
  Topic: New Development Screenshots
azacool89

Replies: 4
Views: 52792

PostForum: Gritty Galaxy   Posted: Fri Jul 22, 2011 7:32 am   Subject: New Development Screenshots
WOW!
Never though anyone was ever going to use my random leaky idea. Its an honor to have it done by you
  Topic: Special Tech Trees... Imba?
azacool89

Replies: 5
Views: 5031

PostForum: SEV Spaceport   Posted: Sun Oct 17, 2010 11:47 am   Subject: Special Tech Trees... Imba?
This was the original intent of the game. If you search the files you will find things like "EmpireGainedAbilities.txt" and the fields in components.txt like "Component Type List".

They do nothing ...
  Topic: Race Portraits
azacool89

Replies: 9
Views: 6362

PostForum: SEIV Modding Discussion   Posted: Fri Oct 08, 2010 2:17 am   Subject: Race Portraits
non-black is good. As long as its a good background.
  Topic: Weird Error
azacool89

Replies: 13
Views: 6845

PostForum: SEV Spaceport   Posted: Tue Oct 05, 2010 3:56 am   Subject: Weird Error
good to know.. il just wait till fall from heavens 3 then. Smile
  Topic: Weird Error
azacool89

Replies: 13
Views: 6845

PostForum: SEV Spaceport   Posted: Tue Oct 05, 2010 2:46 am   Subject: Weird Error
*Watches marhawkman buy a new computer for MOO3.

lmao sorry

But yer i got a new pc for sev. Found out it was crap and went back to seiv. That was when it just came out.

*Buys new pc for civ5
  Topic: i quit all
azacool89

Replies: 1
Views: 7234

PostForum: Spaceport   Posted: Mon Oct 04, 2010 5:43 am   Subject: i quit all
And this is what happens if you leave the forums up. ppl spam stuff. im not quiting anything. Smile
  Topic: Special Tech Trees... Imba?
azacool89

Replies: 5
Views: 5031

PostForum: SEV Spaceport   Posted: Mon Oct 04, 2010 4:51 am   Subject: Special Tech Trees... Imba?
spoken from an organics player.
Crystallurgy is a nasty trait to verse. Ships have an internal hp. when that goes the ship is dead. That hp is what you are aiming to damage. if you can skip all compo ...
  Topic: Waiting for orders
azacool89

Replies: 9
Views: 34924

PostForum: Technical Matters   Posted: Sat Oct 02, 2010 5:39 pm   Subject: Waiting for orders
ditto
 
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